Can we just take a moment to appreciate Google?
As a recently converted Whovian, I find it thrilling to see the BBC's treasured show being so celebrated here on North American search engines. (I was going to say "soils" but nothing really ever happens on soil anymore. It's all online, so we should start looking into language and idiom adjustments to reflect that.)
How excited was I, then, to find that Google had turned its theme into a Doctor Who game? Your choice of Doctor has to go through Dalek, Cybermen and Weeping Angel-infested obstacle courses and slowly collect the letters of GOOGLE. Not only that, but when you did die, you aren't forced to restart the entire game because the Doctor regenerates in one long cyclical train of eleven (soon to be twelve) – and yes, I did die so much that I went straight through all eleven and started back again with Mr. William Hartnell. But it's okay! Because you just keep going.
Although, there were certain things about this amusing pass-time that gave me pause (or anxiety).
First of all, the directions. It felt so much like SuperMario RPG that I was getting more than a little frustrated. Am I going left right or straight? Who knows because my brain can't keep up with this tilted lifestyle so I'm left wandering back and forth and jumping into the exterminating whisk of a Dalek. Good thing the Doctor keeps regenerating and has thrown out that twelve-regenerations-per-Time-Lord thing.
Secondly, I worry about the level of stress I get from playing these games. Even after I realize that I can regenerate countless times, going through each of the eleven faces, I find myself panicking when I can't run away from the super-speedy Cybermen fast enough and I end up hiding under the portcullis of a castle. And then when that spike in heart rate occurs, all that I've learned about directions goes flying out the nearest window (browser window – adjusted idioms). I start to freak out, unable to control the terror running straight from my mind to my fingers, and I'm running in circle-squares (remember the SuperMario RPG child who ran in circle-squares?) and eventually succumb to death at the hand of one of my most feared, most relentless and most overused enemies. (Seriously, every epic battle for the Doctor inevitably includes the reincarnation of one of these things. Speaking of their ability to come back to life and reproduce, whatever happened to the Doctor's daughter a.k.a. the tenth Doctor's real wife a.k.a. the daughter of the fifth Doctor?)
Thirdly, there's one particular weakness I found with the Daleks – at least in this game. I get that they learned how to climb stairs, gave themselves a paint job and can pivot their heads 'round while Rory tries to return their eggs, but in this game, you can stalk them just by merely walking at a safe distance behind them. Do they have technology to sense the presence of those behind them? You'd think they would have evolved (or upgraded Cybermen-style) to have some kind of 360 degree camera which, I recently read in CBC, now exists. If Kickstarter can create that, why can't the Daleks? I feel like they're now just one step away from Sontaran's version of kryptonite. To quote Donna Noble, "Back of the neck!"
But at the end of the day, who really cares? I loved it. But I may have loved it more because of my attachment to Doctor Who. I'm sure if it was a game that was any other theme, I would've been bored within seconds and given up. I wonder if I would enjoy video games more if I had a sentimental attachment to the story/characters/etc. The answer is obviously a resounding yes, but it's up to my friend to take that "a-ha!" moment and give me a game to play.
Friday, 22 November 2013
Wednesday, 20 November 2013
Random short story: The last fight in Avengers, through the eyes of an average office worker
I know, I know. You must look at this and wonder what on earth that girl who's bad at video games is trying to pull. Well, I wrote a random short story from the perspective an office worker during the Avengers fight after watching Avengers twice in two weeks along with Thor, Thor 2 and Captain America. Let's just say I was on a particularly strong Marvel kick surrounding the release of The Dark World. And since audience crossover between Marvel comics (and subsequently Marvel movies) and video games seems to be quite high, I thought it was worth sharing.
"So there I was,
minding my own business, just trying to get a coffee to get through the day and—"
"How long is this
story?"
"What?" I
asked, surprised at being interrupted.
"How long is this
story?" the nasally voice asked again. I looked over in the direction of
the interruption and I saw Jon poking his head over his computer.
"I just started.”
"Yes, but I'd like
to know how long it's going to be so I can decide whether it's worth it to find
my headphones and tune all you people out."
The few people who had
removed themselves from their desks to come hear my story awkwardly stared at
their feet as I glared at Jon. "You might want to find your
headphones," I said simply.
"Good," he
nodded. "That's all I wanted to know. Carry on."
I rolled my eyes and
animatedly continued where I left off, "—just trying to get my coffee so I
could find a way to survive another dull day, you know? And then—"
"One more
question," Jon said loudly, talking over the presumably dull music that
was pounding into his ears, "do you have to do this right now, right
here?"
"Yes!" I said,
exasperatedly. "Why?"
"Because some
people are trying to work."
I looked around and the
only people still sitting at their desks were... well, just him, actually.
"No, you are just trying to work and it's not like there's anything
pressing. All our summer projects finished last week," I reminded him.
"So what exactly are you so busy working on?"
"The next season."
"Next season? Why
would you start on next season when we all know this is our lull week?" I
rolled my eyes again at the eagerness of this fool. He always worked twenty
steps ahead of everyone else and then complained when we couldn't keep up. It
wasn't my fault he hadn't learned how to pace himself in this job. "Can't
you just turn up your music? This is a good story. And it's getting less good
every time you interrupt it."
"Fine," he
said gruffly, as he slouched back down to look at his computer screen.
"Okay, so after I
got my coffee to bolster me up for another day in the office, I heard a yelp
outside. Me and the barista—"
"The barista and
I," interrupted Jon.
"—Me and the
barista," I continued, "looked outside and saw a woman cowering under
one of the patio tables, fearfully looking up at the sky. We both looked at
each other and I slowly walked to the door. I opened it and asked her if she
was okay, but she wouldn't respond, so I carefully walked outside and looked up
and that's when I saw it—"
"Why would you go
outside?" Jon asked.
"I thought you
weren't listening," I snapped back at him.
"If this woman is
clearly terrified for her life, why would you enter into a situation that would
make you equally afraid for your life?"
"Because she may
have just been overreacting," I offered.
"And was she?"
"You'd know if you
shut up and let me continue with my story."
He waved for me to
continue as if he was the queen.
"So I go outside
and—"
"Why would you
think she was overreacting?" he quickly asked.
"What?" I
fumed.
"Why would you
think this woman was overreacting about something?"
"She might've been
afraid of birds or something," I answered. "Plus she looked a little—“
"A little
what?"
"A little
skittish."
"In what way?"
"In the way that
she was a tiny little blonde with doe eyes and a naive face. She looked like
the kind of person who would scare easy," I said quickly. Looking at
Marie, the little blonde girl with doe eyes from finance, I added, "No
offense, Marie." She shrugged a response, confirming my suspicions of her
meek temperament. "Now, Jon, can I please continue my story?"
Again, he regally waved
for me to go on.
"So I slowly go
outside and peek into the sky from under the awning. I can't see anything and I
look at her and she points a shaky finger, so I go out a little further and—"
"I thought you went
outside, looked up and saw it," Jon said flatly.
"Yeah, I did, but
first there was the awning and the shaky finger," I replied.
"But you didn't say
that the first time."
"I know, but I'm
saying it now."
"So which is
true?"
"I swear to God,
Jon..."
He waved before I had to
ask permission to continue again, and as he waved my fingernails dug a little
deeper into my palms.
"So I peek out from
under the awning again," I say more quickly, hoping the speed of my words
will stop him from interrupting me again, "and that's when I see it –
there's this guy flying around that new tower, but he's not in a plane or
anything, he's just this dude in a metal suit of some kind and sparks are
flying out from his hands and feet and he's flying up."
"No way,"
Marie whispered, entranced.
"Way," I said
with a smile, glad to see that someone was intrigued by my story.
"So he's flying up
there and I look over and see some storm in the sky – the sky is totally blue,
but then there's this great big grey cloud forming to the left, so I head back
inside the coffee shop and explain this to the people inside and they all run
out to see the guy in the metal suit, paying no attention to the freak storm
forming in the clear blue sky—"
"Which tower?"
Jon asked.
"The new one,"
I mutter quickly.
"The Stark Tower?"
"Sure."
"As in Tony Stark's
tower?"
"Tony who?" I
ask.
"Tony Stark,"
Jon said to the collection of blank faces. "Please tell me you guys have
heard about Tony Stark."
"Is he that guy that's
always in the news?" Geoffrey from sales asked.
"'That guy that's always in the news'?"
Jon returned, shocked. "You mean the guy who has made himself into some
kind of superhero? The one who has built the world's first self-sustaining
energy mechanism that keeps him alive? The one who went from weapons
manufacturing to the green energy business and has built that 'tower' that’s
been on the cover of practically every business, eco-conservationist and news
magazine in the last few months?"
Again, blank faces.
"Does no one read
the news or watch the news or pay any attention to anything??"
I looked to those
gathered around me, so glad not to be the only one out of the loop. Marie then
added, "Was he on Celebrity Jeopardy
last week?"
Jon hung his head in
exasperation.
"Oh! Oh!"
Priya piped up, "Is he the one who did that skit with Stephen Colbert? I
saw it on Buzzfeed and it was hilarious!"
Jon's head sunk a little
lower before I added, "Ohh yeah! My friend sent me that one! Is that the
one where he pretends to be a tower and Stephen Colbert does an auto-tune rap
about the Tower of Babel?"
"Yeah! That
guy!" Geoffrey added.
I paused in thought and
then said, "I guess it makes more sense why he was a tower if he's the one
who built that tower thing."
I could hear the clash
of keys as Jon's head smashed onto his keyboard.
"Well, anyways, as
I was saying," I said as Jon was indisposed, "I walked the couple of
blocks to work, occasionally looking back up at that tower, but I didn't see
him again, so I came in here and told you guys."
"That's crazy. You
saw a guy in his own flight suit? I wonder what he was doing," Marie said
quietly.
"Maybe he was
testing it," Priya added knowingly. "I mean, if he has such great
technology for making that super tower, maybe he uses it as some kind of weird
testing sight for his random inventions."
"Yeah," Geoffrey
added. "But it seems unlikely that the authorities would let him do tests
like that. I wonder if anyone called it in."
"Well, I'm sure
people saw," I said. "I mean, it's a Tuesday morning and there were
people in the office buildings and stuff, so I'm sure one of them saw. Someone
probably called it in."
"Still," Priya
said. "It would've been cool to see a guy flying around in a metal
suit."
"Iron," Jon
mumbled through his squished lips. "It's iron."
"Well," Priya
scoffed. "I highly doubt that. Do you know how heavy iron is?"
"Yeah,"
Geoffery added. "Have you ever seen an iron gate or an iron fireplace?
That stuff is way too heavy to be flying around the sky."
"It's true," I
added quickly. "I have a cast iron skillet at home that I rarely use. It's
just so heavy!"
"I think you're
mistaken, Jon," Marie said, quiet as a mouse, while we all suppressed
laughter at the sound of Jon's head hitting the keys again.
"Anyways," I
said, glancing toward the window that gave us a pretty ordinary view of the
building across the street, "I wonder if we'll see any more of our flying
neighbour."
Geoffrey walked right up
to the floor to ceiling glass and squinted at the edge of the Stark Tower that
he could see between two other buildings a couple blocks away, a collection of
screams in the street, however, had us all running to press our faces against
the glass. Jon stayed at his desk.
We couldn't see anything
in the streets, except for a woman pointing at the sky and screaming, when we
tried to angle our heads, all we could make out was the growing grey cloud in
the sky. Suddenly we saw it – there was something coming out of the sky. I felt
my heart leap into my throat at the thought of an airplane flying into downtown
Manhattan... again. None of us had been in NYC for that event twelve years ago,
but that didn't mean we weren't keenly aware of it. Our employee handbook
outlined the safest escape plan for such an emergency, with a route that led to
the nearest subway station.
I glanced back at Jon
with a worried look and he asked what was going on. "There's something in
the sky," I said. He quickly came over to the window as the something was
followed by other somethings and soon we realized these weren't planes. They
were...
"No," Jon
whispered. "Couldn't be."
"Where are they
coming from?" Geoffrey demanded.
"What are
they?" Priya added, leaning in closer to the window.
Suddenly one cruised
right by our window and the entire floor jumped back in surprise. Suddenly, Jon
went into floor warden mode and told everyone to head to the stairs. I started
to walk toward the bright red sign, but saw that no one else followed. I looked
to Jon who was raising his voice at the collection of employees who leaned back
toward the glass, trying to figure out what was flying through the air.
I put one hand on the
stair door handle and waited for people to respond to Jon. He went up to them
at the window and told them to step back – we all had to get out, but they were
too engrossed in what was happening outside and I didn't want to be the one who
left all her coworkers behind in a crisis, so I stood ready to open the door
when they all would rush over. As more and more things kept coming out of the
storm cloud, more and more people came to the windows. Suddenly I heard a crash
and the muffled sound of broken glass. I looked up to see the building across
the street being scarred when one of the things smashed into it. I ran over to
try and get a better look, but all I could see was grey metal and an armored
being splayed across their floor. I could see the panicked faces of those
employees that I never paid much attention to and found myself screaming at
them to get out. The high-pitched urgency in my voice seemed to connect with
those in my vicinity and as a herd of dress shirts and pantsuits ran past me
to the exit.
Jon's nasally voice took
on a tone of authority as he reminded people not to panic, but to head down the
stairs to the meeting place. Unfortunately, no one seemed to listen to him as
screams echoed through the stairwell while Jon and I took the rear, running out
of the abandoned office. With dozens of people clamoring to move their way down
the stairs, I felt like a sheep heading to slaughter, hoping against hope that
image wouldn't be prophetic.
Finally at street level,
they found they were greeted by several police officers, corralling people into
groups before being led across the street and to the subway. They worked with
speed and efficiency, their very presence calming the crowd that gathered into
a hushed state of obedience. From the giant windows, we saw the things fly
close to the ground and then, suddenly, there he was – that Stark guy Jon was
talking about came flying up behind him, and shot him down into the street. The
cops pushed us all back further into the building, until they knew it would be
safe to get the next group across the street.
As I waited, I could see
the thing clearly through the recently washed floor to ceiling windows on the
ground floor. Jon leaned toward me and looked, too.
"It can't be,"
he said again.
"It can't be
what?" I asked, my eyes refusing to move from the creature that was shot
dead outside.
"Aliens," he
whispered.
Normally, I would have
scoffed at the over-active imagination of the annoying guy I shared a desk
clump with, but this time I couldn't.
"Last year,"
he said quietly, not wanting to share this news with those around us, "in
New Mexico, there was an incident. I have a cousin down there who sent me some
photos. There was a storm cloud, just like there is today, and people came out
of it – people and... and things."
"Like these
things?" I whispered back.
"No, different
things, but still... things."
The bark of a police
officer telling our group to run pulled my gaze away from the creature as we
cowered and ran for the subway entrance. The foreign whizzing sound of the
things flew above us, but we didn't have time to check until we saw one crash-land,
right in front of us. We all jumped back, suddenly exposed and uncertain of
where to run. There it sat, blocking the entrance to the subway. At first we
thought it might be dead, but we didn't know how long to wait and we certainly
didn't want to stand in the middle of the street like sitting ducks, the police
officer sensed this and kept us running across the street, ready to rethink his
plan of the subway entrance. He was on his walkie-talkie checking with his
colleagues when suddenly the creature began to move and stand. I felt its cold
stare as it reached for the weapon it had dropped. As it bent down, a blur of red,
white and blue crashed on top of it, a circular shield taking it out at the
back of the neck. We all stood and stared, helpless, as this man jumped beside
the creature's flying contraption, and easily picked it up and moved it –
clearing a way for us to head down the stairs. Suddenly more creatures landed
on the street and he told the cop to make us run as he held them off, fighting
back. I was frozen, my knees unable to move for fear they'd give out when I
felt the warmth of someone's hand in mine, beckoning me to join the group. It
was Jon and he had a look of certainty that I decided to hold onto as we made a
run for it.
Saturday, 9 November 2013
Secret of Mana for SNES, prologue
“What game is this?” I ask yet again. This little
back-and-forth seems to be the same each time, but there’s really no other way
to begin. She has a plan for introducing me to the gaming world and I’m not one
to question such a genius as hers, or so she has me believe.
“Secret of Mana,” she says. “Not double-N 'Manna.' Mana,
which was thought to be the building blocks of life.”
“Of lice??” I recoil in horror at the thought of building blocks of lice.
“Of life!” she impatiently corrects me.
Oh… That is much better. Images of lice being built up
harkens back to elementary days of humiliating when students would sit at their
desks while the teacher would inspect our scalps like a sober monkey. Even at
the time, though, I questioned the hygiene of such a system, especially because
she used the same pencil on each scalp. You’d think cleanliness would dictate a
new pencil for each inspection, but I digress.
And so we begin.
“The official English names are Girl, Boy and Sprite, as in
the beverage,” my friend patronizingly explains to me, mostly because she
doesn’t think I know what a sprite is. Normally she’d be right. But I had to
read some crappy first drafts of fantasy novels in a novel writing course I
took, so I was at least given a crash course in fantasy characters and lingos.
Most of them I forget, but I’ll never forget sprite. Mostly because it is like
the beverage.
“That’s the sexy video game hair,” she says
matter-of-factly.
“There’s sexy video game hair?”
“Yeah! This guy has it, Crono from Chronotrigger, Cloud from
Final Fantasy VII and Link, but he has a cap on.”
I had no idea this was a thing. I’ll be looking out for it
on my future endeavours. I don’t think any of the Jeopardy contestants had sexy
hair. Sexy glasses, sure, but I think their hair was forgettable at best.
I have low self-esteem today so I decided my character will
be called Pretty. For no other reason than I would like to be addressed as
“Pretty” for the next umpteen minutes/hours.
“Pretty Randi!” my friend’s cousin shouts out.
“He’s a pretty boy!” I add, quickly clarifying the meaning
of the word randi and feeling like I’m part of the in-crowd of nerds who
understand what randi means.
“Randi with an ‘i’, too,” my friend points out.
“He’s wearing cotton candy colours. Something sweet about
him, probably.” Indeed there is something sweet about him. The something sweet
is that I’m playing him. Not like I’m taking advantage or tricking him, I’m
just pretending to be him, but not in a cross-dressing fashion, not that
there’s anything wrong with… Oh, forget it.
What follows is some running commentary by yours truly; running commentary that I hardly understand.
“Their names are Timothy & Elliott? How cute!”
Timothy: “There’s a ghost around!”
“Am I about to pounce on them??” I ask nervously.
“No,” my friend assures me.
“AM I WEARING PANTS?! ...OH! That’s an arm! I definitely
thought that was a bare butt.”
“What are you…oh, you’re falling. I thought you were doing
some kind of Bollywood dance.”
A ghoooooost!
This game is awesome.
Randi found candy in a box. This is the start of a very
strange story…
“Who’s that knight?” the screen asks me.
I respond with a shrug and a non-committal “I dunno.” And
suddenly the room is laughing at me.
“Usually when someone points out someone else, you should go
talk to them,” they patronizingly explain. I’d be upset, but I really need
these explanations.
“Go into the shop. Not the inn. The shop.” I have a feeling
that my friend may be a much more patient person than I originally thought. Her
teaching me to play video games is akin to trying to get a child to pretty much
understand anything. I have reverted back to a childlike state of, not
innocence, stupidity.
“Is this the same guy from the pub?”
“Yes, it’s the same shopkeeper in a turban doing a dance.
It’s not racist at all,” she says.
“Riiiiight.”
So I was going to buy myself a kick-ass bandana, but it
turns out I was short on some money, so I had to go kill some rabites and then
steal some more forest candy by shaking treasure boxes and I got enough to get
myself a brand new bandana! A flashing one! A flashing blue one! I’m the
coolest Boy/Randi ever!
After I got my super sweet bandana, some villagers started
getting all up in my business. (This is me slowly turning into a thug.) And
they were all like, “Hey bro! You’re a stupid face who took the sword out of
its stone (...wait...is this a Disney copyright issue?) and you brought
monsters into the village, ya jerk!” (I may not be a good thug.)
And the short story is that fat kid Elliott chased me around
the lawn before eventually standing in a soft spot in the ground and dropped
through into a dungeon. My friend was worried I’d die because I kept getting
hit by gem missiles and acid breath. (Apparently, it’s called “LEVEL ZERO!
LEVEL ZERO!” I realized this after she kept yelling “LEVEL ZERO” at me.)
And after I saved the moron Elliott who dropped through the
ground in the first place and defeated the boss in my first try, the villagers
got up in my business again and ran me out of the village. Before I left,
though, they had a moment of remorse and told me to help myself to the treasure
in the basement.
More candy.
I worry about who actually came up with this
candy-as-currency system. Was it a child who made this game or an adult who has
a fascination with treasure chests full of candy in the forest and in
basements? I’m hoping for a Big situation on this one, because the alternative
is slightly disconcerting.
Oh yeah, and there’s just a random, spastic lady walking around their basement. I’d like to teach her how to use the stairs, but I’m not sure the game is advanced enough for that kind of lesson. If only I was Abed who could hack the game and use it to my advantage.
After some wandering around the Water Palace with Jema and opening up random staircases in what I consider to be Harry Potter fashion (calm yourselves, Potheads) I end up running into Luka and then asked where Luka was.
Facepalm moment.
It’s like when you call your friend and ask for your friend
but it’s your friend on the phone! But it’s worse. Jema got pissed off at me
for making that mistake but I was all like, “Calm down, man.”
(That’s a lie. I’m not one to say “Calm down, man!” And I
doubt I’ll ever transform into that person.)
And then Luka laughed like Santa Claus.
(That is not a lie.)
Luka: “The ebb and flow of water brings me news from around
the world.”
What a hippy.
So now I’m supposed to head to Gaia’s Navel?
“Gaia’s Navel, eh?”
“Yeah, as in the Earth’s bellybutton.”
“Suuuuure. Sure,” I say, slowly nodding.
“For a moment the seed and the Mana sword became one,” the
game says.
Ummm…
“Now the Mana power from the seed will be sent only to you and your sword.”
Uhhh….
How about we just stop here?
Wednesday, 30 October 2013
Banjo Kazooie for N64: getting through Mumbo's Mountain (not a euphemism)
“I hope this video game is not beyond your capacity," my friend says, setting up the Nintendo64 in preparation of my frustration.
It’s been a few weeks since I’ve touched a controller. It’s
not like I’m jonesing for it as some video game nerds would be, because as we
all know I’m not a video game nerd. A nerder. A gamer? A video gamer? I wonder
how many brains I’m breaking as I’m trying to explain this.
“This is the one I was telling you about the Jiggies and the
Jinjos," my friend shouts at me from across the room.
I’m worried about what I see. Puzzle pieces. A … monkey bird? A bear with a
bird in its backpack? Okay. It’s like Dora the Explorer, but not at all. Dora at least teaches you a proper language.
"Press the Z button." Z? Where’s the Z button?! There's a small moment of panic when I can't find the Z button. It's at the back, as I was told after looking for it with very little motivation to actually find it.
“It’s got quite a long intro which, if you miss, is
available on YouTube.”
Is this Oz? Nope, but there is a witch. Wow. Okay, so I don't want to alarm anyone but she's currently screaming out, “WHO IS THE NICEST LOOKING WENCH?” Yup. This is the game I'm currently playing. I have a feeling it's not going to go really well.
Why did that witch just pick her nose and throw it with a
rather loud sound effect of booger-landing. Is this a messed up version of Snow White? What is happening?!
This witch reminds me of someone. Someone particularly witchy with a distinct witchiness about her, but more like a lower-class witch as opposed to the graceful ones with sparkly shoes. Who does it remind me of? Oh right ... Latrine.
She is not speaking words. To quote Emma Stone in Easy A, "Sounds. Those are just sounds." I understand her pot of boogers
more than I understand her. This witch is one walking witch stereotype.
"Hey blonde bear girl!" I shout as things get more confusing. "You’s gonna die! Is that mole in a
Jeff Goldblum-esque pile of ... you know?"
Tooty?! Her name is TOOTY?! I want to punch this bear in the face. And not just because her name is Tooty. Although I did have a pair of her leggings with the stirrups
in the ‘90s and they were incredibly comfortable.
Does this bird just always sit in a backpack? Dear bird, you can fly. Why are you strapped inside a backpack? FREE YOURSELF! That bear is a doofus.
Why will Tooty need bigger underwear, Grunty? Does being ugly mean you
suddenly wear granny panties?
There’s a lot of hate and stereotyping and anger between these characters.. "Short-sighted mole"? "Goggles"? "Geeky"? "Specky"? "Beaky"? "Worm breath"? "Feathery butt"? "Chick legs"? "Short stuff"?
I mean I get it, these characters are the worst, but you'd think they'd be on the same time.
"Bird brain"? "Bottle boy"? These two are in love.
"Buzzard"? "Squinty"? "Feather face and Bogeyes"? This is an elementary school yard kind of love.
Suddenly Kazooie is insecure about how she’ll look? She’s got a developing crush on Mole. She doesn’t want to look silly in front of him. This is textbook crushing!
“Wearing glasses and a silly grin?” says Kazooie to Boggles. That’s akin to Lizzy telling her friend Charlotte that Mr Darcy has a quizzical brow. These two are so gonna get it on in an inter-species way.
Also, the honeycombs remind me of the aliens on Sesame Street. “Yupyupyupyupyupyupyup.
Rockrockrockrockrockrockrock.”
How easy is it to get to the witch’s lair? It’s in this guy’s
backyard and his stupid sister has never seen her on her broom before? I call
either idiocy or foul. There’s no way they don’t see her when she’s out getting
milk or boogers or whatever goes in her cauldron.
This bear isn’t very reliable. He’s super excited to be on
this adventure while his sister is fearing the impending ugliness that will
ruin her naïve little life.
“Grunty admits that she’s a hog, she really needs a big hot
dog.”
What the what, witch? We get that you need to get some, but why
must you do so by laying traps of jigsaw puzzles that are possibly too easy to
solve.
This camera is messed up. Apparently, according to nerd
friend beside me, the maker of this game always struggled with the camera in their
games. Silly Rare.
So after all that work of collecting skull tokens and music
notes and honeycombs, I go to a weird shaman who turns me into a termite. I know
that strength-to-size termites are probably stronger and more powerful than
bears and I’m certain that Sheldon Cooper would be able to make a case for
their power in the same way he vouched for the Army Ant over the boring
panther, but that doesn’t mean it makes me feel fearsome. Although it makes me
feel a little less like a bumbling idiot named Banjo whose cousin is probably
Yogi.
Also, the sound effects of its little insect feet clicking
on the ground make me feel ill. Bugs are not cool.
So now that I’m a termite I guess that means I can be
accepted in the termite hill and climbs its walls to get to the nest up at the
top. The only problem with this is that the camera doesn’t make sense for you
to be moving around in this polygon formation climbing and jumping from landing
to landing as it spirals up, which means falling down is very easy. So easy, in
fact, that after dozens of tries, I give up and give the controller to my
friend who gets me to the top of the mountain.
After I got through Mumbo's Mountain alive, I moved on and met Brentilda, Gruntilda's sister. Doesn't she seems like a b.... witch. First, she sneaks
into her sister’s house uninvited, then she calls her an old hag, then she
decides to tell some stranger all of her sister’s disgusting secrets. Kind of
mean, “nice” sister! How would you like it if Grunty shared some of your secrets? A sampling of Grunty's dirty secrets:
- Brushes her teeth with tuna ice cream flavoured toothpaste.
- Washes her hair with rancid milk.
- And she gets her clothes from Saggy Maggy’s Boutique.
This sounds like your sister is on welfare and you should be
nicer to her, you mean girl.
My friend instructs me on the way to turn. “And left, through the … Demon Door.”
“I love me some Demon Doors.” It also sounds like a good name for a band. "Please welcome to the stage, The Demon Doors!" It'd be more amusing if they were a mild-mannered hipster band instead of what they sound like they'd be, a group of angry metal heads. It'd be like the hilarity that is the Barenaked Ladies.
“Okay, you’ve technically finished level one so you can stop
playing if you want,” my friend says. “But you have to save and continue to see
what happens.”
Spoiler alert: you get a guilt trip.
Because you didn’t continue on your quest to save your
sister, she gets turned into a monster and the witch gets turned into a beaut. And
by a “beaut” I mean a proportionally confusing woman with long legs and a
leather mini skirt. Tooty, on the other hand, gets turned into a gorilla of a
bear.
And I’m fairly certain whoever came up with this game was
experimenting with some recreational life enhancements. Or drugs. I think they might've been on drugs. That's what I was trying to say.
Wednesday, 14 August 2013
Jeopardy! for NES
"This system is so old it uses a cable instead of the standard red, white, yellow."
"What?" I ask stupidly.
"That's how old this system is," my friend says plainly.
"And which system is this again?"
"NES."
"How do you spell 'Ness'?" I ponder aloud, images of Loch Ness floating in my brain and know Marshall would be proud.
"N-E-S," she spells out. "Nintendo Entertainment System."
The screen is blank, she's rushing around switching cables, blowing into the games and [hopefully] knowing what she's doing. I'm sitting here typing this out on her waterproof keyboard, looking forward to playing Jeopardy!
I have a fondness for Jeopardy!, I mean who doesn't? Or rather, "What is 'who doesn't', Alex?" He's Canadian, you know. Or rather he was Canadian. He decided to switch over to the Dark Side, for reasons that are completely unknown to me and now he has the gall to label himself a Canadian-American. I don't have that much spite for his decision. I did once write a social studies paper about him. The assignment was "write about a famous Canadian" and I chose Alex Trebek. Obviously. That was in the tenth grade, now that I recall. I question the credibility of that assignment if I could get away with Googling a game show host and receive an A. I question you, Mr. Harris.
But I digress.
She's still fiddling with the grey box. And suddenly the screen is on with the huge title "ICE HOCKEY" staring back at me.
I wince and cower away. "I don't want to play Ice Hockey!"
"It was the game in there!" she retorts before switching out the game for a 1987 NES version of Jeopardy! I am so happy right now. The novelty will wear off shortly, but for right now, join me on this exciting ride.
"They used to give you nice long cords," she says, admiring the ancient controller with her last name Sharpied on the back of it. "Those were the days."
Those were the days. In 1987. Although I'm not sure what she's complaining about. She has several wireless controllers.
This is so old school, it's fantastic.
Now that I think of it, maybe my brother had a NES.
"Are you playing?" I yell across the blaring Jeopardy! theme.
"YUP!" she yells back.
Whoops. I did not click two players. "How do you go back?" I yell.
"You can't!" she screams back at me as she goes to the grey box and turns it off and on again, Roy-style.
"Would you like a new character?" Jeopardy! asks me.
"Yes!" I yell back. "OH MY WORD!" The options are hardly sexy and hardly attractive options considering my name is "Sexy".
As my friend keeps scrolling through the character options, we notice that the characters' skin pigmentation suddenly switches. Same outfits. Same hair. Different skin.
"Oh my goodness! You can choose different races!" Jeopardy!, you are far before your time. Or maybe not. The skin options are pink, yellow or brown. So, you know. It's a little uncomfortable and a little hilarious at the same time.
"And what are our categories, Alex?"
COM-POSERS. FOOD. AMERICA CITIES. ALL FOURS. FRIENDS. I GET AROUND.
I like that it's "America Cities", not "American Cities". My friend chides me that there just aren't enough pixels to go around.
Things I'm learning:
Bitch got an answer! "This atypical plant comes from the genus triflorium." "What is four leaf clover?" And she's right. Way to go, Bitch!
Bitch got a Daily Double! And then proceeded to Google the answer. What a bitch. Good thing Karma bit her in the ass so she got the answer wrong. Muah ha ha.
Next round! "What are our categories, Alex?"
GEO-GRAPHY. TAKE A GAMBLE. ANIMALS. PATTERNS. ABBREV-IATIONS. SAY CHEESE.
Bitch got another Daily Double. And it'as a question about the Blitz. To which I think of Doctor Who and "Are you my mummy?" episode, which is one of the most terrifying episodes of all Doctor Who.
Second round, hubris really kicked me in the face. As did my trigger-happy finger. So I dropped down to $900 pretty quick as Bitch slowly rose up to $2200. I was able to get into the positives before Final Jeopardy – the instructions for which made us laugh out loud. "When entering these, other contestants must look away." Hilarious.
Bitch is the winner!
Seriously. I am enjoying this way too much.
Let us do this again. Sexy vs. Bitch. Otherwise known as Sexy Bitch.
(Also, we're getting our act together this time 'round with a camera on a tripod to catch the moments of glory.)
Categories: ARIZONA. COMICS AT HOME. FISH. 1 NAME ONLY. FAMOUS 4-SOMES (which we both thought said "Famous 4-scones"). *COM* ON.
Something I just found out. When I'm the brown nerd (not racist), my teeth are also brown. And when I win, I manically thumbs-up to the Bitchy player next to me. And when I lose, I nervously run my fingers through my hair. I say fingers, but the pixelation really only shows one thumb.
So this is what I've learned: my trigger-happy finger is the death of me. "The Israeli star of Fiddler on the Roof." Well, I got so excited about Fiddler on the Roof that I forgot I didn't remember Topol's name. So instead I wanted the chance to sing and dance "If I Were a Rich Man..." but no. That's not how this game works. I wonder if I could get away with that on Jeopardy! the show.
"Well, Alex. I don't actually know the answer, but might I dance for you?"
Not in a weird way.
There are many downsides to being Canadian in an American-game world. I wonder if that's why Alex defected.
Categories for the second round: WORLD WARS. TREES. WOMEN & SPORTS. WRITERS. STARTS WITH C. BEEN WARNED.
Apparently spelling doesn't matter, so have at "cornucopia" Bitch. And my score is my birth year. And she spelled "musketeers" as "muskiteers" and still got it right. I CALL FOWL!
What? WHAT?! Avocados are also known as "alligator pears"?! WHAT?!
Bitch is the winner. Again.
You disappoint me, Alex.
"What?" I ask stupidly.
"That's how old this system is," my friend says plainly.
"And which system is this again?"
"NES."
"How do you spell 'Ness'?" I ponder aloud, images of Loch Ness floating in my brain and know Marshall would be proud.
"N-E-S," she spells out. "Nintendo Entertainment System."
The screen is blank, she's rushing around switching cables, blowing into the games and [hopefully] knowing what she's doing. I'm sitting here typing this out on her waterproof keyboard, looking forward to playing Jeopardy!
I have a fondness for Jeopardy!, I mean who doesn't? Or rather, "What is 'who doesn't', Alex?" He's Canadian, you know. Or rather he was Canadian. He decided to switch over to the Dark Side, for reasons that are completely unknown to me and now he has the gall to label himself a Canadian-American. I don't have that much spite for his decision. I did once write a social studies paper about him. The assignment was "write about a famous Canadian" and I chose Alex Trebek. Obviously. That was in the tenth grade, now that I recall. I question the credibility of that assignment if I could get away with Googling a game show host and receive an A. I question you, Mr. Harris.
But I digress.
She's still fiddling with the grey box. And suddenly the screen is on with the huge title "ICE HOCKEY" staring back at me.
I wince and cower away. "I don't want to play Ice Hockey!"
"It was the game in there!" she retorts before switching out the game for a 1987 NES version of Jeopardy! I am so happy right now. The novelty will wear off shortly, but for right now, join me on this exciting ride.
"They used to give you nice long cords," she says, admiring the ancient controller with her last name Sharpied on the back of it. "Those were the days."
Those were the days. In 1987. Although I'm not sure what she's complaining about. She has several wireless controllers.
This is so old school, it's fantastic.
Now that I think of it, maybe my brother had a NES.
"Are you playing?" I yell across the blaring Jeopardy! theme.
"YUP!" she yells back.
Whoops. I did not click two players. "How do you go back?" I yell.
"You can't!" she screams back at me as she goes to the grey box and turns it off and on again, Roy-style.
"Would you like a new character?" Jeopardy! asks me.
"Yes!" I yell back. "OH MY WORD!" The options are hardly sexy and hardly attractive options considering my name is "Sexy".
As my friend keeps scrolling through the character options, we notice that the characters' skin pigmentation suddenly switches. Same outfits. Same hair. Different skin.
"Oh my goodness! You can choose different races!" Jeopardy!, you are far before your time. Or maybe not. The skin options are pink, yellow or brown. So, you know. It's a little uncomfortable and a little hilarious at the same time.
"And what are our categories, Alex?"
COM-POSERS. FOOD. AMERICA CITIES. ALL FOURS. FRIENDS. I GET AROUND.
I like that it's "America Cities", not "American Cities". My friend chides me that there just aren't enough pixels to go around.
Things I'm learning:
- Wedding cakes used to be broken over the heads of brides in Ancient Rome.
- "The Home of the Bean" or "The Cod" are names for the city of Boston.
- If someone offers you "schlag" on your dessert in Vienna, you need not be offended because it's just whipped cream.
- If I was ever on this show, I would be buzzer-happy in a pure rush of unrestrained excitement, and then often get things wrong or guess with very little knowledge backing me up.
- 4H stands for "Head, Heart, Hands and Health".
- "This late singer" means something quite different in 1987 than it does now. Elvis Presley apparently painted his Cadillac with diamond dust, but currently he would be known as long-gone.
Bitch got an answer! "This atypical plant comes from the genus triflorium." "What is four leaf clover?" And she's right. Way to go, Bitch!
Bitch got a Daily Double! And then proceeded to Google the answer. What a bitch. Good thing Karma bit her in the ass so she got the answer wrong. Muah ha ha.
Next round! "What are our categories, Alex?"
GEO-GRAPHY. TAKE A GAMBLE. ANIMALS. PATTERNS. ABBREV-IATIONS. SAY CHEESE.
Bitch got another Daily Double. And it'as a question about the Blitz. To which I think of Doctor Who and "Are you my mummy?" episode, which is one of the most terrifying episodes of all Doctor Who.
Second round, hubris really kicked me in the face. As did my trigger-happy finger. So I dropped down to $900 pretty quick as Bitch slowly rose up to $2200. I was able to get into the positives before Final Jeopardy – the instructions for which made us laugh out loud. "When entering these, other contestants must look away." Hilarious.
Bitch is the winner!
Seriously. I am enjoying this way too much.
Let us do this again. Sexy vs. Bitch. Otherwise known as Sexy Bitch.
(Also, we're getting our act together this time 'round with a camera on a tripod to catch the moments of glory.)
Categories: ARIZONA. COMICS AT HOME. FISH. 1 NAME ONLY. FAMOUS 4-SOMES (which we both thought said "Famous 4-scones"). *COM* ON.
Something I just found out. When I'm the brown nerd (not racist), my teeth are also brown. And when I win, I manically thumbs-up to the Bitchy player next to me. And when I lose, I nervously run my fingers through my hair. I say fingers, but the pixelation really only shows one thumb.
So this is what I've learned: my trigger-happy finger is the death of me. "The Israeli star of Fiddler on the Roof." Well, I got so excited about Fiddler on the Roof that I forgot I didn't remember Topol's name. So instead I wanted the chance to sing and dance "If I Were a Rich Man..." but no. That's not how this game works. I wonder if I could get away with that on Jeopardy! the show.
"Well, Alex. I don't actually know the answer, but might I dance for you?"
Not in a weird way.
There are many downsides to being Canadian in an American-game world. I wonder if that's why Alex defected.
Categories for the second round: WORLD WARS. TREES. WOMEN & SPORTS. WRITERS. STARTS WITH C. BEEN WARNED.
Apparently spelling doesn't matter, so have at "cornucopia" Bitch. And my score is my birth year. And she spelled "musketeers" as "muskiteers" and still got it right. I CALL FOWL!
What? WHAT?! Avocados are also known as "alligator pears"?! WHAT?!
Bitch is the winner. Again.
You disappoint me, Alex.
Friday, 26 July 2013
Donkey Kong Country on SNES
SNES vs. NES. I now know what the difference is. And I now know they are not two different kinds of Ness monsters. Like Loch Ness and her little sister Loch Sness. (Although that storyline seems fantastic and I'm calling it for a future blockbuster movie script. Anyone who uses that idea owes me money. Thanks.)
"What do you do in Donkey Kong Country? Do you fight?"
"Oh, you do whatever you want to do," my friend's cousin tells me.
"Do you fling poo at each other like real monkeys?"
"Yes!"
I doubt much of what he's saying, but I'll pretend to trust him.
"I never got why he was called Donkey Kong," he ponders.
"It's pretty obvious," my friend says. "Who's the most famous monkey?"
"Donkey!" he says, [thankfully] playing dumb.
"King Kong!" she corrects. "And if you wanted a stupid monkey?"
"Jackass! Ass! Ass Kong!"
For the record, I think more people would play Ass Kong, although I doubt that they would think it is what it is.
There's a grandpa monkey playing a gramophone. And suddenly Donkey Kong jumps onto grandpa monkey (who is apparently named Cranky Kong) with a boombox and starts to dance like a boss.
Well, not like a video game boss.
Like a dancing boss.
Not like a dancing video game boss. Unless there are dancing video game bosses.
Donkey Kong falls out of his house and I have no idea how to get back in. I just keep going into his Banana Hoard where he sadly shakes his head. It takes forever. And after my friend goes back into his house for me, I run out and get killed by a Kremlin (to be honest, it looked like a toothy frog-beaver in the flash of me running straight into it).
This is a team game with me and another slightly more skilled player, who has more natural talent, if we're being honest. I can't jump onto things. I can't run away from things. I can barely pick up barrels. She's just going through like a pro. Getting three swordfish in a row, walking casually as if she owns the place. I am feeling incredibly novice. She may be playing Diddy Kong, but she's far superior. She's like the sidekick who's actually the hero while the hero is a lumbering moron.
And I'm in for a couple seconds before eventually rolling into an armadillo. First of all, I thought I was pressing B, when in reality I was pressing Y. Second of all, I can never see "armadillo" without thinking "Holiday Armadillo!"
And I'm in. And I die. I got to kill an alligator walking on its hind legs with a barrel of TNT.
"It's like watching baboons fling poo," my friend's cousin tells me.
"What? Me playing?"
"Yes."
And there you have it: my DK skills in a nutshell.
There's a lot of swearing going on, so I'm not going to write that down in the dialogue bits. All I know is that I don't stay alive for longer than six seconds. Also, in the hopes of supporting Diddy Kong, every time she grabs a barrel with me in it, I yell "BOUNCE BACK!" And the experts watching us aren't exactly giving us helpful information. There's a barrel below one of the trees that if you fall down, you can get it. But they keep telling us the wrong tree to fall off of.
Suddenly she high fives me into the game and I'm murdered by a hind-leg-walking alligator. The high five of death.
Thankfully she just got three rhinos, which meant she went to a icy wonderland filled with golden rhinos and she got as many as she could – two lives' worth!
Finally! She fell off the right tree! And suddenly we're in rope-banana paradise.
"I hear Amy," my friend says. "Because for some reason whenever you die, you get reincarnated in a barrel. It's a barrel of monkeys!"
I'm just always the one in the barrel. I'm glad we did two player team because Diddy is carrying me through.
"This is where it gets fun," my friend ominously says. "Monkeys swimming."
From what I remember in Planet Earth, monkeys don't really love swimming, or water for that matter.
And that is not an octopus. It's a spinning wheel of death. And now Diddy is riding on a swordfish? What is happening?!
I'm getting slightly frustrated with this game. I cannot jump. Which is bad news for a monkey. And I keep running into the arms of things that kill me. And basically I just want to swear and rip the controller from the antique console. But it's not my controller. And it's not my console. And really, what is the deal with DK? There are a bunch of complicated barrel set-ups punctuated by tires that you jump on when you need to get places. The creatures are called Kremlins (which seems a little, shall we say, of the times). And I really don't think I have the patience to go through these levels over and over and over again – which is what I'm doing since I keep dying.
DK, I've got another letter for you.
"What do you do in Donkey Kong Country? Do you fight?"
"Oh, you do whatever you want to do," my friend's cousin tells me.
"Do you fling poo at each other like real monkeys?"
"Yes!"
I doubt much of what he's saying, but I'll pretend to trust him.
"I never got why he was called Donkey Kong," he ponders.
"It's pretty obvious," my friend says. "Who's the most famous monkey?"
"Donkey!" he says, [thankfully] playing dumb.
"King Kong!" she corrects. "And if you wanted a stupid monkey?"
"Jackass! Ass! Ass Kong!"
For the record, I think more people would play Ass Kong, although I doubt that they would think it is what it is.
There's a grandpa monkey playing a gramophone. And suddenly Donkey Kong jumps onto grandpa monkey (who is apparently named Cranky Kong) with a boombox and starts to dance like a boss.
Well, not like a video game boss.
Like a dancing boss.
Not like a dancing video game boss. Unless there are dancing video game bosses.
Donkey Kong falls out of his house and I have no idea how to get back in. I just keep going into his Banana Hoard where he sadly shakes his head. It takes forever. And after my friend goes back into his house for me, I run out and get killed by a Kremlin (to be honest, it looked like a toothy frog-beaver in the flash of me running straight into it).
This is a team game with me and another slightly more skilled player, who has more natural talent, if we're being honest. I can't jump onto things. I can't run away from things. I can barely pick up barrels. She's just going through like a pro. Getting three swordfish in a row, walking casually as if she owns the place. I am feeling incredibly novice. She may be playing Diddy Kong, but she's far superior. She's like the sidekick who's actually the hero while the hero is a lumbering moron.
And I'm in for a couple seconds before eventually rolling into an armadillo. First of all, I thought I was pressing B, when in reality I was pressing Y. Second of all, I can never see "armadillo" without thinking "Holiday Armadillo!"
And I'm in. And I die. I got to kill an alligator walking on its hind legs with a barrel of TNT.
"It's like watching baboons fling poo," my friend's cousin tells me.
"What? Me playing?"
"Yes."
And there you have it: my DK skills in a nutshell.
There's a lot of swearing going on, so I'm not going to write that down in the dialogue bits. All I know is that I don't stay alive for longer than six seconds. Also, in the hopes of supporting Diddy Kong, every time she grabs a barrel with me in it, I yell "BOUNCE BACK!" And the experts watching us aren't exactly giving us helpful information. There's a barrel below one of the trees that if you fall down, you can get it. But they keep telling us the wrong tree to fall off of.
Suddenly she high fives me into the game and I'm murdered by a hind-leg-walking alligator. The high five of death.
Thankfully she just got three rhinos, which meant she went to a icy wonderland filled with golden rhinos and she got as many as she could – two lives' worth!
Finally! She fell off the right tree! And suddenly we're in rope-banana paradise.
"I hear Amy," my friend says. "Because for some reason whenever you die, you get reincarnated in a barrel. It's a barrel of monkeys!"
I'm just always the one in the barrel. I'm glad we did two player team because Diddy is carrying me through.
"This is where it gets fun," my friend ominously says. "Monkeys swimming."
From what I remember in Planet Earth, monkeys don't really love swimming, or water for that matter.
And that is not an octopus. It's a spinning wheel of death. And now Diddy is riding on a swordfish? What is happening?!
I'm getting slightly frustrated with this game. I cannot jump. Which is bad news for a monkey. And I keep running into the arms of things that kill me. And basically I just want to swear and rip the controller from the antique console. But it's not my controller. And it's not my console. And really, what is the deal with DK? There are a bunch of complicated barrel set-ups punctuated by tires that you jump on when you need to get places. The creatures are called Kremlins (which seems a little, shall we say, of the times). And I really don't think I have the patience to go through these levels over and over and over again – which is what I'm doing since I keep dying.
DK, I've got another letter for you.
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